Developer: Infogrames
Release Date: 1992-09-01
Unlike most games in 1992, which were predominantly 2D, Alone in the Dark used 3D polygonal character models combined with pre-rendered backgrounds and fixed camera angles. The gameplay in Alone in the Dark emphasized strategic survival, encouraging players to avoid combat when possible, solve intricate puzzles, and manage limited resources like weapons and health. This blend of evasion, exploration, and careful resource management created a tense, atmospheric experience. The features introduced in Alone in the Dark would shape survival horror for decades, becoming defining elements of the genre and now recognized as hallmarks of classic survival horror gameplay.
Developer: Human Entertainment
Release Date: 1995-09-14
Clock Tower is a 2D point-and-click survival horror game that prioritizes hiding and evasion over combat. Much of Clock Tower’s plot and artistic style are inspired by the 1985 movie “Phenomena” directed by Dario Argento. Clock Tower would go on to influenced later titles such as Haunting Ground 2005 and contributed to the genre’s focus on tension and vulnerability.
Developer: Capcom
Release Date: 1996-03-22
Resident Evil is a landmark in survival horror, popularizing the gameplay first seen in Alone in the Dark. Its fixed camera angles, limited resources, and iconic zombie encounters set new standards. The game’s success paved the way for future horror titles and established “Resident Evil” as a genre-defining franchise.